Book Report
Ian Bogost is concerned with a critical approach to video games in his aptly titled book How to Talk About Video Games . In forming an answer to his titular question, he draws inspiration from other genres of established criticism like literary or film criticism. However he suggests that, because video games are inseparable from their platform or medium, approaching with a lens that focuses just on narrative content is insufficient. In the introduction he writes, “how to talk about videogames? Like a critic, not a reviewer, for one, but also: like a toaster critic, not just a film critic. To do game criticism is to take this common born subject as toaster and as savior, as milk and as wine, as idiocy and as culture.” Addressing the duality and natural tension in games and gaming platforms is a recurring theme in Bogost’s writing. It is important that Bogost here establishes an apologetic tone, as if he knows that he is going to be asking more of games than they were perhaps intended t...